![]() ![]() Also, because the only times music will be heard are during the opening cutscene, the final battle with the aforementioned "Enemy Flagship Commander", the ending sequence, and the high-score table, it is the Namco game that sees the least amount of usage for the Yamaha YM-2151 - and as a result, it's also the Namco game that sees the most amount of usage for the C140. Sutāburēdo) is a FPS arcade game that was released by Namco in 1991 it runs on Namco's System 21 hardware, and is the first game from the company in which only the main characters (in this case, the player's ship "Geosword" and the enemy flagship "Commander"), have names. ![]() Ohmori Music and sound effects: Shinji Hosoe Visual director: W. Kobayashi Programmers: Norimasa Matsuura, Y. Star Blade - Operation Blue Planet (2001).Victor Entertainment released a limited-edition soundtrack album for this game (Starblade & Galaxian3 - Project Dragon: Namco Game Sound Express Vol.06 - VICL-15009) on. TECHNICAL Namco System 21 hardware Game ID: ST Main CPU: (2x) Motorola 68000 12.288 Mhz), M6809 3.072 Mhz), HD63705 2.048 Mhz), (2x) TMS32025 24 Mhz) Sound Chips: C140 32 Khz), YM2151 3.57958 Mhz) Players: 1 Control: stick Buttons: 4 TRIVIA Starblade was released in September 1991 in Japan. The yoke joystick - which had a fire button situated at the top of the stick, underneath where the player's thumb sits - was very similar in appearance and feel to that used in Atari's 1983 wireframe classic, "Star Wars (Atari)". The game's sit-down cabinet featured a seat that vibrated whenever the player was hit, either by incoming fire or by enemy objects such as ships, asteroids etc. A 3-D space shoot'em up featuring 2 separate missions the first is to destroy the planet 'Red Eye' while the second is to wipe out the enemy fleet and their leader. Arcade Video game published 31 years ago: Starblade © 1991 Namco. ![]()
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